extends Control

enum EFFECT
{
	NONE
}

const level_select : String = "res://scenes/level_select/level_select.tscn"

func get_level(number: String) -> String:
	return "res://scenes/levels/level_" + number + ".tscn"

func change_to_scene(path: String, effect: EFFECT = EFFECT.NONE) -> void:
	Display.reset()
	if path == "CURRENT":
		get_tree().call_deferred("reload_current_scene")
	else:
		get_tree().call_deferred("change_scene_to_file", path)
